Download kotor mods
Thanks to: l2daorch for contributing the Taris Sith Raid audio! DarthParametric for contributing the Xbox textures! This includes a replacement of every skybox model to fix all the glaring issues with the original. There are also some additional minor changes that either fix issues with the vanilla environments or serve to better blend ingame terrain and skybox.
Other than that I recommend you just check out the screenshots as pictures say more than a thousand words or check the video to see the animated skyboxes. Click the following image to see additional interactive screenshot comparisons: There are also add-ons with new skyboxes for the following mods: Brotherhood of Shadows: Solomon's Revenge Yavin IV Ord Mandell including InSidious' reskin Green Grass for Dantooine If you find any issues or have any other comments, please let me know and I'll see what can be done.
For installation instructions check the read-me files of the individual downloads. Usually it's just copying files to your Override folder. For the mod to take full effect you need a savegame where you have not yet left Dantooine. This includes mods that only edit their models. There might also be rare incompabilities with mods that edit non-skybox area models if those models are also edited by this mod. You may however use all the models as long as you give me credit.
This mod was made with the artist's permission. There's two folders in the Override - PC and Companions, in case you just want to use one or the other. As you can see from the preview, the PC portrait is one size fits all, and will appear as such regardless of your character's gender or appearance. I really loved the style of the portraits done here and just had to have them in my game, so I set about converting the images, and now you can all enjoy them too.
It keeps the same look, but adds in more details. The work involves Quanons textures. Tagged with: canderous ordo hd dark hope. There are three. Tagged with: gui hud fixes ui android. Terminal texture By Dark Hope Animated terminal texture. When creating, I was guided by the terminal interface.
Texture resolution x The resolution in the game is x Resolution of the texture of the head X Resolution of the body texture x The texture is made from scratch. You can choose between blue eyes and red. Really easy to install: copy all the files to your override. Look at the comparison picture to get a better idea:. Yuka needs credits and he needs them fast, so he offers HK for purchase on Taris if the player has enough credits.
How will he escape and make it back to Anchorhead??? If you want to wait until Tatooine for HK to enter your party as normal, you can still do that. Thanks to N-Drew25 and Ebmar for their help with this! This mod can be installed to the base game without any additional mods. Choosing the wrong one will make the mod not work properly, partially, or at all depending.
The patcher will make backups of any existing files you may have that are the same as files this mod uses. Keep track of this backup folder - which will be located wherever you have the TSLPatcher. This is fine. There should not be any others, but should you run across any, log them and the mods you are using and please PM me so I can work further on compatibility. Short of that, a save before leaving the Endar Spire. If you run across a mod that this mod seems to conflict with, please let me know and I will work to update this mod to address it.
What Specifically does this mod do? Check the source folder for specifics on this if needed. Otherwise, regular dialog will trigger.
Also sets Yuka Laka as having been talked to for the first time to prohibit Taris conversation every time you speak to him. This is reflected in globalcat. If you would like to include any part of this mod in anything, then please contact me for permission. The user of the mod is responsible for any damage to their game that may result from using this mod. Users are encouraged to make relevant backups and do their research on existing mods they have installed to double check compatibility.
All efforts have been made to ensure this mod is as unobtrusive as possible but ultimate responsibility lies with the end user to check for possible conflicts before installing. The entirety of the DeadlyStream modding forums for their inexhaustible resources and information that allows anyone with a computer and an idea to sit down and learn how to make their first mod.
Lucasarts, Bioware, and Obsidian for making a game I am still funneling dozens of hours into nearly two decades after its initial release. Now Jedi, Knight, and Master robes come in all three colors brown, red, blue , and their Dark variants black, grey with matching icons. This decision was based on a variety of factors and contradicts N-DReW's Dark Jedi Robes mod, although the inspiration is heartily and sincerely felt.
My justification is that the Blue Jedi Robe model is the most unique of the three--it has a higher collar and seems set apart from the rest. Compatibility note: because of the relabeling of the textures to make the tier system work, this mod is technically not compatible with constantinople33 magnificent Lore-Friendly Qel-Droma Robes mod.
However if you're using this mod you'd likely want to be using that, so. Sincerest thanks to heyorange, N-DReW25, and Zhaboka for their support and input throughout the modding process.
And of course thanks to Deadly Stream itself for being a haven of knowledge and community. May the Force be with you always. Tagged with: jedi robes dark jedi retexture. Expand your arsenal with the newly unearthed lost artifacts of the Old Republic I gladly present this mod which restores nearly all the equipable items cut from KotOR due to some reason or another. Most of them are pretty standard fare, but they no doubt bring even more variety to the game's inventory and are absolutely full of flavour, I'm sure you restoration afficionados out there will appreciate it.
While the items themselves are official, come up by BioWare, their implementation was done at my discretion, though I did take care to follow developer notes wherever I could find them. Some small features have been brought over from Misc. The latter includes some tasteful disclaimer: bias changes done by me and more restorations of items I deemed useless or redundant ie: Teta's Royal Band.
I should warn you to choose your option carefully because you'll only be able to switch it after uninstalling the previous one clean, which for most mods with module injections, if not done right away with the proper backups will turn from a tedious matter to a near impossible one. In most cases this can only be cleanly achieved though a reinstall of the game.
I also recommend installing my own K1 Armor Nitpicks or JC's Mandalorian Armor for K1 these are compatible with each other by the way as they will compliment this mod well.
All icons were designed to look good alongside vanilla ones and I won't be doing high resolution versions for them. If the authors of any HD icon packs want to include icons for this mod they're hereby allowed to, I'll link them here.
Ignore any warnings about skipping files during installation, that's normal patcher procedure. Errors are not, however. If using the "Plus" install then any mod that changes any. I can't vouch for virtually every mod in existence were you expecting me to do that? This mod only works with the English version of Knights of the Old Republic. I did not use string references anywhere, but if there is enough demand for localization support then I will redo it that way and leave the translation to the interested party.
Nitpicks By TK Individual preferences and stuff that annoys me that I've not seen tackled anywhere else, or at least without being scattered around in different mods or not having been done quite how I would myself. Compatible with K1CP.
Navardan Regenerator becomes a Level 2 implant because it costs more than another implant that does the exact same thing. Even if not for the cost, it's standing existence is reduntant. They're clearly mispriced. Security Decryption Interface is now appropriately priced. Two Carbonite Projectors were added to Mika Dorin's inventory. A matter of availability.
Fixed descriptions of droid special weapons. Brejik's Arm Band renamed to Brejik's Armband. Sherruk's red saber drop is a green one instead. No longer a duplicate. NPC items no longer drop Boohoo.
All swords inside Ajunta Pall's sarcophagus have been revised according to description. The ancient Vibrosword no longer floats besides the hands when wielded. The spirit of Ajunta Pall is deadlier if you walk the Light Side. The person who is playing the game will enjoy it a lot because the graphics are so good and its controls are user-friendly. Star Wars is a Roleplay game of Jedi War and the same like you watch in movies.
When you are playing the game you need to save the different peoples like old republic and Jedi knights from Sith. Here in the game, you may provide different weapons and vehicles to spot and defeat the enemy. You can choose from the Dark Side of the Bright side.
It may include that you can become a villain or a legend to play and defeat. Star Wars provides high graphics and smooth gameplay. Star Wars is the most played game a top trending and most popular game worldwide. RPG Game with good graphics and amazing scenes. An amazing role-playing experience with unique characters, creatures, vehicles, and planets. You need to learn the different powers and you need to control those powers to defeat your enemies Adventure through iconic Star Wars locations there are a lot of locations including Tatooine and the Wookiee homeworld Kashyyyk and many more in it.
The user of the mod is responsible for any damage to their game that may result from using this mod. Users are encouraged to make relevant backups and do their research on existing mods they have installed to double check compatibility. All efforts have been made to ensure this mod is as unobtrusive as possible but ultimate responsibility lies with the end user to check for possible conflicts before installing.
The entirety of the DeadlyStream modding forums for their inexhaustible resources and information that allows anyone with a computer and an idea to sit down and learn how to make their first mod.
Lucasarts, Bioware, and Obsidian for making a game I am still funneling dozens of hours into nearly two decades after its initial release. For Dantooine this means the following: Various ambient Jedi get their heads swapped from primary to secondary commoners--no more duplicates who won't talk to you. This includes one Courtyard Jedi who is now an orange Twi'lek--call it a diversity win. Crattis is made orange to help set him apart from Karl.
Sol'aa has his green Xbox appearance restored so nobody can call me prejudiced against Twi'leks or the colour green. Elise the droid kriffer gets blonde hair and red lipstick. She's lonely and deserves nice things maybe. Lur Arka gets a unique red Twi'lek head based off of Xor's unique Twi'lek head. He also will be wearing a darker clothing variant just to make him stand out a bit more.
For the quests proper: Nemo gets a new head based off a mix between Vrook and the Old Commoner head he had before. Corpse changed to match. Jon the farmer gets a new blond head with facial hair, based off PMHC Sherruk gets a unique red Mandalorian appearance where Mandalorian symbols are featured prominently on his chestplate as well as his back.
Rickard Lusoff gets a unique head based off PMHA05, as well as a skintone-on-glove-appropriate smuggler's outfit, to give him that hunter-loanshark look he was always meant to have. Big ups to the modding community who love the game as much for what it is as what it could be. All work is mine and may only be used with permission. I didn't spend hours bouncing between Kotor Tool, GIMP, various image upscaling websites, and a new override folder just to have the credit stolen. Tagged with: dantooine jedi enclave kotor npc immersion.
I tried to select the heads based on personality and vibe while keeping the original guidelines. Nurik and Ahlan have been switched to the alternate Old Commoner models of their respective races, and just for some extra spice, they're all color-coded with clothing. Casus's body now uses an edited version of the Chewed Human Noble Corpse--as far as I know it isn't used anywhere else in the game, so this mod straight-up replaces it.
If it is, just prepare yourself for a dead skeletal body wearing green instead of red. That's all. Just run the installer. Then presto, Attichitcuk's your father. Tagged with: kotor matale-sandral feud dantooine immersion. There could be a few extra extra thrown in for good measure. You really cannot tell on the force icons but I felt, why not toss them in?
This mod was made with ndix UR high resolution menus in mind. At first it was for personal use because I didn't like the pixilation, but decided to release it. I must be honest these are not the greatest and have some of their own issues, like being somewhat smudged. But mostly helps with pixilation. The difference will be hard to tell in the screenshots. Installation: Extract files to override Uninstallation: Delete files placed in override Compatibility: This mod is compatible with any mod as long as it doesn't already replace these files.
So with the assistance of DarthParametric this mod was born. In this version for now until I have more time, you will need a Computer Use skill of 10 or more for the dialogue selection to show up. Future Plans will include a more more scaled roll for your level with a failure message. Figured i'd put it up here for others to use. One being the planet icons, and two being the party selection screenshot of the character on the right side.
I decided to try and at least do something about this. All characters images are from the waist up as best I could, HK47 was especially tricky. I made one creative decision with: I also attempted to do Trask, it looks awful. But He's there, for some reason his texture does not apply correctly on the stats screen.
It is like this even in the default image. Secondly, I had an idea to make new planet icons, upscaling was not successful, and creating my own looked absolutely awful. So after speaking with Effix and showing him my trial and errors, it inspired him to create some that he told me to put in this pack with his blessing.
Installation: Locate the folder of which you want to install and then place files in override folder. Uninstallation: Delete files that you placed in your override Compatibility: As long as you are you are using ndix UR 's High resolution menus I do not see you having any problems.
I do not know how it would look without it to be honest. I made these with in mind. I do not know how they will do in other resolutions. Feel free to let me know. This compilation aims to rectify duplicates among other miscellaneous stuff I have not considered GenoHaradan rewards for this effect. All the new textures are supposed to fit in, look like they belong. Hopefully they're up to standard. Fits the color scheme much better in my opinion. In fact, I wonder if this was the intent all along.
Consistent with K2. The Echani Fiber Armor should be the recipient of this change really, but it's the iconic go-to armor in Taris for the PC. No longer a duplicate. The Republic Mod Armor would be the target of this change but again, same deal.
I know, I'm evil incarnate. Less confusing. This mod does not fix the many pricing inconsistencies on armor; It does not address the Dark Jedi robes inconsistency; It does not address the Qel-Droma robes yet.
Republic Mod Armor Reskin By PirateofRohan If the Republic is going to go to the trouble of supplying its troops with modular armor, the least they can do is keep their own military's color scheme. A Reskin of the Republic Mod Armor's texture, complete with its own icon. Nothing too fancy, but it should do the trick and at least pretends like the Defense 5 armor textures weren't 3 blatant copies with the colors tweaked. I also touched up the pants slightly, because for some reason BioWare was convinced we needed to see female characters' entire asses and that can't be comfortable.
Just unzip and drop the files into your override. As long as no other armors in your override use Model 4, Texture 10 Light Armor, you're good to go.
If they do, just rename the texture number to something not in use, edit the uti the same, and replace the "10" in the icon's file with your number. Tagged with: reskin republic mod armor texture. Nitpicks By TK Individual preferences and stuff that annoys me that I've not seen tackled anywhere else, or at least without being scattered around in different mods or not having been done quite how I would myself.
Compatible with K1CP. Navardan Regenerator becomes a Level 2 implant because it costs more than another implant that does the exact same thing.
Even if not for the cost, it's standing existence is reduntant. They're clearly mispriced. Security Decryption Interface is now appropriately priced.
Two Carbonite Projectors were added to Mika Dorin's inventory. A matter of availability.
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